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Virtual Reality

These are projects that were created in Unity game engine and were based on the Oculus Quest 2 headset. Each one focuses on a particular characteristic that VR games have. 

VR_Movement.png

Locomotion

This is a project that combined the multiple ways which players can use locomotion system, like teleporting and using their hands to grab and move. Travel through this obstacle course to get to the end of it! This project is based on Jonathan Linowes Unity 2020 VR book.

VR UI

Have fun playing with lasers in the sky by using the UI that is in front of you! Allowing the players to interact with UI, the players has the capability to interact with their world they non-VR games do not provide. Reference based on Jonathan Linowes Unity 2020 VR book.

VR_UI.png
VR_Gazing.png

VR Gaze

Similar to how the combustion bending is in Avatar: The Last Airbender, this project allows the players to become their own combustion bender and explode items with only their gaze. This project is referenced based on the Jonathan Linowes Unity 2020 VR book.

VR Hand Interaction

Interact with your surrounding to change the colors of the lasers above! This project allows the player to have hand interactions with the ball and be able to throw it into light auras to change the color of the light. This project is referenced based on the Jonathan Linowes Unity 2020 VR book.

VR_Lights_Throw.png

©2021 by Ariana Acosta

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